Pygame -Pin nach oben

#!/usr/bin/python
# -*- coding: utf-8 -*-


from ctypes import windll, Structure, c_long, byref #windows only


class RECT(Structure):
    _fields_ = [
    ('left',    c_long),
    ('top',     c_long),
    ('right',   c_long),
    ('bottom',  c_long),
    ]
    def width(self):  return self.right  - self.left
    def height(self): return self.bottom - self.top


def onTop(window):
    SetWindowPos = windll.user32.SetWindowPos
    GetWindowRect = windll.user32.GetWindowRect
    rc = RECT()
    GetWindowRect(window, byref(rc))
    SetWindowPos(window, -1, rc.left, rc.top, 0, 0, 0x0001)
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