Wie kann ich mit Swift unter iOS 8 eine Aktivitätsanzeige mit Text anzeigen?

81

Ich möchte programmgesteuert eine Aktivitätsanzeige mit Text anzeigen, wie in der Foto-App (nach dem Bearbeiten und Speichern eines Bildes). Wie kann ich das machen?

Geben Sie hier die Bildbeschreibung ein

rodrigoalvesvieira
quelle
2
Hier ist eine Open-Source-Version von diesem, das ich github.com/goktugyil/CozyLoadingActivity
Esqarrouth

Antworten:

130

Xcode 9.0 • Swift 4.0


import UIKit
class ViewController: UIViewController, UINavigationControllerDelegate, UIImagePickerControllerDelegate {
    @IBOutlet weak var imageView: UIImageView!
    @IBOutlet weak var filterButton: UIButton!
    @IBOutlet weak var saveButton: UIButton!
    let destinationUrl = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
        .appendingPathComponent("filteredImage.png")
    let imagePicker = UIImagePickerController()
    let messageFrame = UIView()
    var activityIndicator = UIActivityIndicatorView()
    var strLabel = UILabel()
    let effectView = UIVisualEffectView(effect: UIBlurEffect(style: .dark))
    func activityIndicator(_ title: String) {
        strLabel.removeFromSuperview()
        activityIndicator.removeFromSuperview()
        effectView.removeFromSuperview()
        strLabel = UILabel(frame: CGRect(x: 50, y: 0, width: 160, height: 46))
        strLabel.text = title
        strLabel.font = .systemFont(ofSize: 14, weight: .medium)
        strLabel.textColor = UIColor(white: 0.9, alpha: 0.7)
        effectView.frame = CGRect(x: view.frame.midX - strLabel.frame.width/2, y: view.frame.midY - strLabel.frame.height/2 , width: 160, height: 46)
        effectView.layer.cornerRadius = 15
        effectView.layer.masksToBounds = true
        activityIndicator = UIActivityIndicatorView(activityIndicatorStyle: .white)
        activityIndicator.frame = CGRect(x: 0, y: 0, width: 46, height: 46)
        activityIndicator.startAnimating()
        effectView.contentView.addSubview(activityIndicator)
        effectView.contentView.addSubview(strLabel)
        view.addSubview(effectView)
    }
    func saveImage() {
        do {
            try imageView.image?.data?.write(to: destinationUrl, options: .atomic)
            print("file saved")
        } catch {
            print(error)
        }
    }        
    func applyFilterToImage() {
        imageView.image = imageView.image?.applying(contrast: 1.5)
    }
    override func viewDidLoad() {
        super.viewDidLoad()
        guard let url = URL(string: "https://upload.wikimedia.org/wikipedia/commons/a/a8/VST_images_the_Lagoon_Nebula.jpg"), let data = try? Data(contentsOf: url), let image = UIImage(data: data) else { return }
        view.backgroundColor = UIColor(white: 0, alpha: 1)
        imageView.image = image
    }
    @IBAction func startSavingImage(_ sender: AnyObject) {
        saveButton.isEnabled = false
        filterButton.isEnabled = false
        activityIndicator("Saving Image")
        DispatchQueue.main.async {
            self.saveImage()
            DispatchQueue.main.async {
                self.effectView.removeFromSuperview()
                self.saveButton.isEnabled = true
                self.filterButton.isEnabled = true
            }
        }
    }
    @IBAction func filterAction(_ sender: AnyObject) {
        filterButton.isEnabled = false
        saveButton.isEnabled = false
        activityIndicator("Applying Filter")
        DispatchQueue.main.async {
            self.applyFilterToImage()
            DispatchQueue.main.async {
                self.effectView.removeFromSuperview()
                self.filterButton.isEnabled = true
                self.saveButton.isEnabled = true
            }
        }
    }
    @IBAction func cameraAction(_ sender: AnyObject) {
        if UIImagePickerController.isSourceTypeAvailable(.camera) {
            imagePicker.delegate = self
            imagePicker.sourceType = .camera
            present(imagePicker, animated: true)
        }
    }
    func imagePickerController(_ picker: UIImagePickerController, didFinishPickingImage image: UIImage!, editingInfo: [AnyHashable: Any]!) {
        dismiss(animated: true, completion: nil)
        imageView.image = image
    }
}

extension Data {
    var image: UIImage? { return UIImage(data: self) }
}

extension UIImage {
    var data: Data? { return UIImagePNGRepresentation(self) }
    func applying(contrast value: NSNumber) -> UIImage? {
        guard let ciImage = CIImage(image: self)?.applyingFilter("CIColorControls", withInputParameters: [kCIInputContrastKey: value]) else { return nil }
        UIGraphicsBeginImageContextWithOptions(size, false, scale)
        defer { UIGraphicsEndImageContext() }
        UIImage(ciImage: ciImage).draw(in: CGRect(origin: .zero, size: size))
        return UIGraphicsGetImageFromCurrentImageContext()
    }
}

Leo Dabus
quelle
Ich habe progressBarDisplayer so geändert, dass es eine Klasse ist, und habe es angezeigt, indem ich die Ansicht als Parameter übergeben habe. Wie würden Sie den bereits hinzugefügten progressBarDisplayer identifizieren und entfernen, wenn alles geladen ist?
Simplexität
1
@simplexity Sie können gerne eine neue Frage öffnen, Ihren aktuellen Code dort posten und mich wissen lassen, ob ich ihn mir ansehen soll.
Leo Dabus
Vielen Dank für Ihre Antwort! Am Ende habe ich die erstellte Ansicht in einer Variablen gespeichert und auf sie verwiesen removeFromSuperviewund auf gesetzt nil. Ich bin mir nicht sicher, ob es der beste Weg ist, aber Ihr oben festgelegter Code hat mir sehr geholfen!
Simplexität
etwas für Objective-C?
Artem Zaytsev
@KrishnaMeena was funktioniert es nicht? Was ist der Fehler, den Sie in welcher Zeile erhalten?
Leo Dabus
117

Während Esqs Antwort funktioniert, habe ich meine eigene Implementierung hinzugefügt, die eher der guten Komponentenarchitektur entspricht, indem ich die Ansicht in eine eigene Klasse unterteilt habe. Es wird auch die in iOS 8 eingeführte dynamische Unschärfe verwendet.

So sieht meine mit einem Bildhintergrund aus:

Geben Sie hier die Bildbeschreibung ein

Der Code hierfür ist in einer eigenen UIView-Klasse gekapselt, sodass Sie ihn jederzeit wiederverwenden können.

Aktualisiert für Swift 3

Verwendung

func viewDidLoad() {
  super.viewDidLoad()

  // Create and add the view to the screen.
  let progressHUD = ProgressHUD(text: "Saving Photo")
  self.view.addSubview(progressHUD)
  // All done!

  self.view.backgroundColor = UIColor.black
}

UIView-Code

import UIKit

class ProgressHUD: UIVisualEffectView {

  var text: String? {
    didSet {
      label.text = text
    }
  }

  let activityIndictor: UIActivityIndicatorView = UIActivityIndicatorView(activityIndicatorStyle: UIActivityIndicatorViewStyle.gray)
  let label: UILabel = UILabel()
  let blurEffect = UIBlurEffect(style: .light)
  let vibrancyView: UIVisualEffectView

  init(text: String) {
    self.text = text
    self.vibrancyView = UIVisualEffectView(effect: UIVibrancyEffect(blurEffect: blurEffect))
    super.init(effect: blurEffect)
    self.setup()
  }

  required init?(coder aDecoder: NSCoder) {
    self.text = ""
    self.vibrancyView = UIVisualEffectView(effect: UIVibrancyEffect(blurEffect: blurEffect))
    super.init(coder: aDecoder)
    self.setup()
  }

  func setup() {
    contentView.addSubview(vibrancyView)
    contentView.addSubview(activityIndictor)
    contentView.addSubview(label)
    activityIndictor.startAnimating()
  }

  override func didMoveToSuperview() {
    super.didMoveToSuperview()

    if let superview = self.superview {

      let width = superview.frame.size.width / 2.3
      let height: CGFloat = 50.0
      self.frame = CGRect(x: superview.frame.size.width / 2 - width / 2,
                      y: superview.frame.height / 2 - height / 2,
                      width: width,
                      height: height)
      vibrancyView.frame = self.bounds

      let activityIndicatorSize: CGFloat = 40
      activityIndictor.frame = CGRect(x: 5,
                                      y: height / 2 - activityIndicatorSize / 2,
                                      width: activityIndicatorSize,
                                      height: activityIndicatorSize)

      layer.cornerRadius = 8.0
      layer.masksToBounds = true
      label.text = text
      label.textAlignment = NSTextAlignment.center
      label.frame = CGRect(x: activityIndicatorSize + 5,
                           y: 0,
                           width: width - activityIndicatorSize - 15,
                           height: height)
      label.textColor = UIColor.gray
      label.font = UIFont.boldSystemFont(ofSize: 16)
    }
  }

  func show() {
    self.isHidden = false
  }

  func hide() {
    self.isHidden = true
  }
}

Swift 2

Ein Beispiel für die Verwendung lautet wie folgt:

override func viewDidLoad() {
    super.viewDidLoad()

    // Create and add the view to the screen.
    let progressHUD = ProgressHUD(text: "Saving Photo")
    self.view.addSubview(progressHUD)
    // All done!

    self.view.backgroundColor = UIColor.blackColor()
}

Hier ist der UIView-Code:

import UIKit

class ProgressHUD: UIVisualEffectView {

    var text: String? {
        didSet {
            label.text = text
        }
    }
    let activityIndictor: UIActivityIndicatorView = UIActivityIndicatorView(activityIndicatorStyle: UIActivityIndicatorViewStyle.White)
    let label: UILabel = UILabel()
    let blurEffect = UIBlurEffect(style: .Light)
    let vibrancyView: UIVisualEffectView

    init(text: String) {
        self.text = text
        self.vibrancyView = UIVisualEffectView(effect: UIVibrancyEffect(forBlurEffect: blurEffect))
        super.init(effect: blurEffect)
        self.setup()
    }

    required init(coder aDecoder: NSCoder) {
        self.text = ""
        self.vibrancyView = UIVisualEffectView(effect: UIVibrancyEffect(forBlurEffect: blurEffect))
        super.init(coder: aDecoder)
        self.setup()

    }

    func setup() {
        contentView.addSubview(vibrancyView)
        vibrancyView.contentView.addSubview(activityIndictor)
        vibrancyView.contentView.addSubview(label)
        activityIndictor.startAnimating()
    }

    override func didMoveToSuperview() {
        super.didMoveToSuperview()

        if let superview = self.superview {

            let width = superview.frame.size.width / 2.3
            let height: CGFloat = 50.0
            self.frame = CGRectMake(superview.frame.size.width / 2 - width / 2,
                superview.frame.height / 2 - height / 2,
                width,
                height)
            vibrancyView.frame = self.bounds

            let activityIndicatorSize: CGFloat = 40
            activityIndictor.frame = CGRectMake(5, height / 2 - activityIndicatorSize / 2,
                activityIndicatorSize,
                activityIndicatorSize)

            layer.cornerRadius = 8.0
            layer.masksToBounds = true
            label.text = text
            label.textAlignment = NSTextAlignment.Center
            label.frame = CGRectMake(activityIndicatorSize + 5, 0, width - activityIndicatorSize - 15, height)
            label.textColor = UIColor.grayColor()
            label.font = UIFont.boldSystemFontOfSize(16)
        }
    }

    func show() {
        self.hidden = false
    }

    func hide() {
        self.hidden = true
    }
}

Ich hoffe, dies hilft. Bitte verwenden Sie diesen Code überall dort, wo Sie ihn benötigen.

Elliott Minns
quelle
Hallo, danke für den Code, aber weiterhin Fehler, deklarieren Sie un viewDidLoad wie vorgeschlagen und erhalten Sie den folgenden Fehler: 0x2dd698 der Klasse '_TtC22LabMaternalhaematology11ProgressHUD' implementiert nicht DoesNotRecognizeSelector: - abort (lldb). Müssen in der Lage sein, innerhalb von Verschlüssen zu zeigen und sich zu verstecken, also muss ref gemacht werden, um eine Instanz zu beanstanden ref
dancebush
@dancingbush hast du das jemals herausgefunden? Ich bekomme jetzt den gleichen Fehler aus irgendeinem Grund hat nichts geändert. Der Fehler ist gerade aufgetreten
Tyler
1
Dies ist definitiv der beste Ansatz (eine wiederverwendbare Klasse), aber der Etikettentext und der Spinner sind viel zu hell, um richtig gesehen zu werden. Und label.color = <color>wird ignoriert: -S
Pylinux
1
@ElliottMinns das habe ich gemeint (ig Pseudocode). Wenn ich es tue label.textColor = UIColor.greenColor(), hat es keinen Einfluss auf die Textfarbe.
Pylinux
2
@ElliottMinns Dies erscheint nicht in der Mitte des Bildschirms (getestet im iPhone 7 Plus Simulator)
Dee
19

Hier ist, wie dieser Code aussieht:

Geben Sie hier die Bildbeschreibung ein

Hier ist mein Drag & Drop-Code:

var boxView = UIView()

override func viewDidLoad() {
    super.viewDidLoad()
    // Do any additional setup after loading the view, typically from a nib.

    view.backgroundColor = UIColor.blackColor()
    addSavingPhotoView()

    //Custom button to test this app
    var button = UIButton(frame: CGRect(x: 20, y: 20, width: 20, height: 20))
    button.backgroundColor = UIColor.redColor()
    button.addTarget(self, action: "buttonAction:", forControlEvents: UIControlEvents.TouchUpInside)

    view.addSubview(button)
}

func addSavingPhotoView() {
    // You only need to adjust this frame to move it anywhere you want
    boxView = UIView(frame: CGRect(x: view.frame.midX - 90, y: view.frame.midY - 25, width: 180, height: 50))
    boxView.backgroundColor = UIColor.whiteColor()
    boxView.alpha = 0.8
    boxView.layer.cornerRadius = 10

    //Here the spinnier is initialized
    var activityView = UIActivityIndicatorView(activityIndicatorStyle: UIActivityIndicatorViewStyle.Gray)
    activityView.frame = CGRect(x: 0, y: 0, width: 50, height: 50)
    activityView.startAnimating()

    var textLabel = UILabel(frame: CGRect(x: 60, y: 0, width: 200, height: 50))
    textLabel.textColor = UIColor.grayColor()
    textLabel.text = "Saving Photo"

    boxView.addSubview(activityView)
    boxView.addSubview(textLabel)

    view.addSubview(boxView)
}

func buttonAction(sender:UIButton!) {
    //When button is pressed it removes the boxView from screen
    boxView.removeFromSuperview()
}

Hier ist eine Open Source-Version davon: https://github.com/goktugyil/CozyLoadingActivity

Esqarrouth
quelle
2
Hier ist eine Open-Source-Version davon, die ich gemacht habe github.com/goktugyil/CozyLoadingActivity
Esqarrouth
10

Basierend auf meiner vorherigen Antwort ist hier eine elegantere Lösung mit einer benutzerdefinierten Klasse:

Definieren Sie zuerst diese benutzerdefinierte Klasse:

import UIKit
import Foundation

class ActivityIndicatorView
{
    var view: UIView!

var activityIndicator: UIActivityIndicatorView!

var title: String!

init(title: String, center: CGPoint, width: CGFloat = 200.0, height: CGFloat = 50.0)
{
    self.title = title

    let x = center.x - width/2.0
    let y = center.y - height/2.0

    self.view = UIView(frame: CGRect(x: x, y: y, width: width, height: height))
    self.view.backgroundColor = UIColor(red: 255.0/255.0, green: 204.0/255.0, blue: 51.0/255.0, alpha: 0.5)
    self.view.layer.cornerRadius = 10

    self.activityIndicator = UIActivityIndicatorView(frame: CGRect(x: 0, y: 0, width: 50, height: 50))
    self.activityIndicator.color = UIColor.blackColor()
    self.activityIndicator.hidesWhenStopped = false

    let titleLabel = UILabel(frame: CGRect(x: 60, y: 0, width: 200, height: 50))
    titleLabel.text = title
    titleLabel.textColor = UIColor.blackColor()

    self.view.addSubview(self.activityIndicator)
    self.view.addSubview(titleLabel)
}

func getViewActivityIndicator() -> UIView
{
    return self.view
}

func startAnimating()
{
    self.activityIndicator.startAnimating()
    UIApplication.sharedApplication().beginIgnoringInteractionEvents()
}

func stopAnimating()
{
    self.activityIndicator.stopAnimating()
    UIApplication.sharedApplication().endIgnoringInteractionEvents()

    self.view.removeFromSuperview()
}
//end
}

Jetzt in deiner UIViewControllerKlasse:

var activityIndicatorView: ActivityIndicatorView!

override func viewDidLoad()
{
    super.viewDidLoad()

    self.activityIndicatorView = ActivityIndicatorView(title: "Processing...", center: self.view.center)
    self.view.addSubview(self.activityIndicatorView.getViewActivityIndicator())

}

func doSomething()
{
    self.activityIndicatorView.startAnimating()
    UIApplication.sharedApplication().beginIgnoringInteractionEvents()

    //do something here that will taking time

    self.activityIndicatorView.stopAnimating()
}
Thiago Arreguy
quelle
Schnelle Frage. Warum rufen Sie UIApplication.sharedApplication (). BeginIgnoringInteractionEvents () zweimal in doSomething () -> self.activityIndicatorView.startAnimating () auf und dann direkt nach diesem Aufruf?
Jason Foglia
6

Für Swift 3

Geben Sie hier die Bildbeschreibung ein

Verwendung

class LoginTVC: UITableViewController {
    var loadingView : LoadingView!

    override func viewDidLoad() {
        super.viewDidLoad()

        // CASE 1: To Show loadingView on load

        loadingView = LoadingView(uiView: view, message: "Sending you verification code")
    }

    // CASE 2: To show loadingView on click of a button

    @IBAction func showLoadingView(_ sender: UIButton) {
        if let loaderView = loadingView{ // If loadingView already exists
            if loaderView.isHidden() {
                loaderView.show()  // To show activity indicator
            }
        }
        else{
            loadingView = LoadingView(uiView: view, message: "Sending you verification code")
         }
    }
}

    // CASE 3: To hide LoadingView on click of a button

    @IBAction func hideLoadingView(_ sender: UIButton) {
        if let loaderView = loadingView{ // If loadingView already exists 
            self.loadingView.hide()   
        }
    }
}

LoadingView-Klasse

class LoadingView {

    let uiView          :   UIView
    let message         :   String
    let messageLabel    =   UILabel()

    let loadingSV       =   UIStackView()
    let loadingView     =   UIView()
    let activityIndicator: UIActivityIndicatorView = UIActivityIndicatorView(activityIndicatorStyle: UIActivityIndicatorViewStyle.gray)

    init(uiView: UIView, message: String) {
        self.uiView     =   uiView
        self.message    =   message
        self.setup()
    }

    func setup(){
        let viewWidth   = uiView.bounds.width
        let viewHeight  = uiView.bounds.height

        // Configuring the message label
        messageLabel.text             = message
        messageLabel.textColor        = UIColor.darkGray
        messageLabel.textAlignment    = .center
        messageLabel.numberOfLines    = 3
        messageLabel.lineBreakMode    = .byWordWrapping

        // Creating stackView to center and align Label and Activity Indicator
        loadingSV.axis          = .vertical
        loadingSV.distribution  = .equalSpacing
        loadingSV.alignment     = .center
        loadingSV.addArrangedSubview(activityIndicator)
        loadingSV.addArrangedSubview(messageLabel)

        // Creating loadingView, this acts as a background for label and activityIndicator
        loadingView.frame           = uiView.frame
        loadingView.center          = uiView.center
        loadingView.backgroundColor = UIColor.darkGray.withAlphaComponent(0.3)
        loadingView.clipsToBounds   = true

        // Disabling auto constraints
        loadingSV.translatesAutoresizingMaskIntoConstraints = false

        // Adding subviews
        loadingView.addSubview(loadingSV)
        uiView.addSubview(loadingView)
        activityIndicator.startAnimating()

        // Views dictionary
        let views = [
            "loadingSV": loadingSV
        ]

        // Constraints for loadingSV
        uiView.addConstraints(NSLayoutConstraint.constraints(withVisualFormat: "H:|-[loadingSV(300)]-|", options: [], metrics: nil, views: views))
        uiView.addConstraints(NSLayoutConstraint.constraints(withVisualFormat: "V:|-\(viewHeight / 3)-[loadingSV(50)]-|", options: [], metrics: nil, views: views))
    }

    // Call this method to hide loadingView
    func show() {
        loadingView.isHidden = false
    }

    // Call this method to show loadingView
    func hide(){
        loadingView.isHidden = true
    }

    // Call this method to check if loading view already exists
    func isHidden() -> Bool{
        if loadingView.isHidden == false{
            return false
        }
        else{
            return true
        }
    }
}
user44776
quelle
5

Sie können Ihre eigenen erstellen. Zum Beispiel:

Erstellen Sie eine Ansicht mit weißem Hintergrund und abgerundeten Ecken:

var view = UIView(frame: CGRect(x: 0, y: 0, width: 300, height: 50))
view.backgroundColor = UIColor.whiteColor()
view.layer.cornerRadius = 10

Fügen Sie zwei Unteransichten hinzu: a UIActivityIndicatorViewund a UILabel:

var wait = UIActivityIndicatorView(frame: CGRect(x: 0, y: 0, width: 50, height: 50))
wait.color = UIColor.blackColor()
wait.hidesWhenStopped = false


var text = UILabel(frame: CGRect(x: 60, y: 0, width: 200, height: 50))
text.text = "Processing..."

view.addSubview(wait)
view.addSubview(text)
MirekE
quelle
Ihr Code ist leicht zu verstehen, aber ich arbeite nicht. Ich habe eine Schaltfläche in meiner App, um ein Bild zu speichern. Ich habe diesen Code gerade IBActionin meinen View Controller
eingefügt
Sie müssen vieweine Unteransicht der Ansicht hinzufügen, in der Sie den Spinner anzeigen möchten. Es sieht auch so aus, als würde Apples Version a verwenden UIVisualEffectView, um den Hintergrund dahinter zu verwischen.
Zev Eisenberg
Bitte beachten Sie Zevs Kommentar. Mein Code erstellt die Ansicht, aber Sie müssen sie irgendwo platzieren. Sie werden wahrscheinlich etwas Schöneres mit den Dimensionen machen wollen.
MirekE
Ok, es funktioniert hier, aber ich ändere das wait.hidesWhenStopped = false. Frage: Wie verstecke ich das Objekt view?
Thiago Arreguy
Antwort: view.removeFromSuperview ()
Thiago Arreguy
5

Für die Aktivitätsanzeige ist es besser, eine benutzerdefinierte Klasse zu erstellen.

Anstatt UIActivityIndicator in jedem UIViewController zu erstellen. Unterklasse UIView und Verwendung von jedem UIViewController.

Aktualisiert für Swift 5.0:

import UIKit
import Foundation
class ProgressIndicator: UIView {

var indicatorColor:UIColor
var loadingViewColor:UIColor
var loadingMessage:String
var messageFrame = UIView()
var activityIndicator = UIActivityIndicatorView()

init(inview:UIView,loadingViewColor:UIColor,indicatorColor:UIColor,msg:String){

    self.indicatorColor = indicatorColor
    self.loadingViewColor = loadingViewColor
    self.loadingMessage = msg
    super.init(frame: CGRect(x: inview.frame.midX - 90, y: inview.frame.midY - 250 , width: 180, height: 50))
    initalizeCustomIndicator()

}
convenience init(inview:UIView) {

    self.init(inview: inview,loadingViewColor: UIColor.brown,indicatorColor:UIColor.black, msg: "Loading..")
}
convenience init(inview:UIView,messsage:String) {

    self.init(inview: inview,loadingViewColor: UIColor.brown,indicatorColor:UIColor.black, msg: messsage)
}

required init?(coder aDecoder: NSCoder) {

    fatalError("init(coder:) has not been implemented")
}

func initalizeCustomIndicator(){

    messageFrame.frame = self.bounds
    activityIndicator = UIActivityIndicatorView(style: UIActivityIndicatorView.Style.medium)
    activityIndicator.tintColor = indicatorColor
    activityIndicator.hidesWhenStopped = true
    activityIndicator.frame = CGRect(x: self.bounds.origin.x + 6, y: 0, width: 20, height: 50)
    print(activityIndicator.frame)
    let strLabel = UILabel(frame:CGRect(x: self.bounds.origin.x + 30, y: 0, width: self.bounds.width - (self.bounds.origin.x + 30) , height: 50))
    strLabel.text = loadingMessage
    strLabel.adjustsFontSizeToFitWidth = true
    strLabel.textColor = UIColor.white
    messageFrame.layer.cornerRadius = 15
    messageFrame.backgroundColor = loadingViewColor
    messageFrame.alpha = 0.8
    messageFrame.addSubview(activityIndicator)
    messageFrame.addSubview(strLabel)


}

func  start(){
    //check if view is already there or not..if again started
    if !self.subviews.contains(messageFrame){

        activityIndicator.startAnimating()
        self.addSubview(messageFrame)

    }
}

func stop(){

    if self.subviews.contains(messageFrame){

        activityIndicator.stopAnimating()
        messageFrame.removeFromSuperview()

    }
}
}

Fügen Sie diese Klasse in Ihr Projekt ein und rufen Sie dann von einem beliebigen ViewController aus als auf

var indicator:ProgressIndicator?
override func viewDidLoad() {
    super.viewDidLoad()

    //indicator = ProgressIndicator(inview: self.view,messsage: "Hello from Nepal..")
    //self.view.addSubview(indicator!)
    //OR
    indicator = ProgressIndicator(inview:self.view,loadingViewColor: UIColor.grayColor(), indicatorColor: UIColor.blackColor(), msg: "Landing within minutes,Please hold tight..")
    self.view.addSubview(indicator!)

}

@IBAction func startBtn(sender: AnyObject) {
    indicator!.start()
}


@IBAction func stopBtn(sender: AnyObject) {
    indicator!.stop()
}
Anish Parajuli 웃
quelle
4

Basierend auf der Antwort von "MirekE" ist hier ein Code, den ich jetzt getestet habe und der funktioniert:

var activityIndicator: UIActivityIndicatorView!

var viewActivityIndicator: UIView!

override func viewDidLoad()
{
    super.viewDidLoad()

    let width: CGFloat = 200.0
    let height: CGFloat = 50.0
    let x = self.view.frame.width/2.0 - width/2.0
    let y = self.view.frame.height/2.0 - height/2.0

    self.viewActivityIndicator = UIView(frame: CGRect(x: x, y: y, width: width, height: height))
    self.viewActivityIndicator.backgroundColor = UIColor(red: 255.0/255.0, green: 204.0/255.0, blue: 51.0/255.0, alpha: 0.5)
    self.viewActivityIndicator.layer.cornerRadius = 10

    self.activityIndicator = UIActivityIndicatorView(frame: CGRect(x: 0, y: 0, width: 50, height: 50))
    self.activityIndicator.color = UIColor.blackColor()
    self.activityIndicator.hidesWhenStopped = false

    let titleLabel = UILabel(frame: CGRect(x: 60, y: 0, width: 200, height: 50))
    titleLabel.text = "Processing..."

    self.viewActivityIndicator.addSubview(self.activityIndicator)
    self.viewActivityIndicator.addSubview(titleLabel)

    self.view.addSubview(self.viewActivityIndicator)
}

func doSometing()
{
    self.activityIndicator.startAnimating()
    UIApplication.sharedApplication().beginIgnoringInteractionEvents()

    //do something here that will taking time

    self.activityIndicator.stopAnimating()
    UIApplication.sharedApplication().endIgnoringInteractionEvents()
    self.viewActivityIndicator.removeFromSuperview()
}
Thiago Arreguy
quelle
2

einfache Aktivitätsreglerklasse !!!

class ActivityIndicator: UIVisualEffectView {


let activityIndictor: UIActivityIndicatorView = UIActivityIndicatorView(activityIndicatorStyle: UIActivityIndicatorViewStyle.WhiteLarge)
let label: UILabel = UILabel()
let blurEffect = UIBlurEffect(style: .Dark)
let vibrancyView: UIVisualEffectView

init() {

    self.vibrancyView = UIVisualEffectView(effect: UIVibrancyEffect(forBlurEffect: blurEffect))
    super.init(effect: blurEffect)
    self.setup()
}

required init?(coder aDecoder: NSCoder) {

    self.vibrancyView = UIVisualEffectView(effect: UIVibrancyEffect(forBlurEffect: blurEffect))
    super.init(coder: aDecoder)
    self.setup()
}

func setup() {

    contentView.addSubview(vibrancyView)
    vibrancyView.contentView.addSubview(activityIndictor)
    activityIndictor.startAnimating()
}

override func didMoveToSuperview() {
    super.didMoveToSuperview()

    if let superview = self.superview {
        let width: CGFloat = 75.0
        let height: CGFloat = 75.0
        self.frame = CGRectMake(superview.frame.size.width / 2 - width / 2,
                                superview.frame.height / 2 - height / 2,
                                width,
                                height)
        vibrancyView.frame = self.bounds
        let activityIndicatorSize: CGFloat = 40
        activityIndictor.frame = CGRectMake(18, height / 2 - activityIndicatorSize / 2,
                                            activityIndicatorSize,
                                            activityIndicatorSize)
        layer.cornerRadius = 8.0
        layer.masksToBounds = true

    }
}

func show() {
    self.hidden = false
}

func hide() {
    self.hidden = true
}}

Verwendung :-

let activityIndicator = ActivityIndicator()
    self.view.addSubview(activityIndicator)

verstecken :-

activityIndicator.hide()
Ashwin Felix
quelle
2

Xcode 10.1 • Swift 4.2

import UIKit

class ProgressHUD: UIVisualEffectView {

    var title: String?
    var theme: UIBlurEffect.Style = .light

    let strLabel = UILabel(frame: CGRect(x: 50, y: 0, width: 160, height: 46))
    let activityIndicator = UIActivityIndicatorView()

    init(title: String, theme: UIBlurEffect.Style = .light) {
        super.init(effect: UIBlurEffect(style: theme))

        self.title = title
        self.theme = theme

        [activityIndicator, strLabel].forEach(contentView.addSubview(_:))
    }

    required init?(coder aDecoder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }

    override func didMoveToSuperview() {
        super.didMoveToSuperview()

        if let superview = self.superview {
            frame = CGRect(x: superview.frame.midX - strLabel.frame.width / 2,
                           y: superview.frame.midY - strLabel.frame.height / 2, width: 160, height: 46)

            layer.cornerRadius = 15.0
            layer.masksToBounds = true

            activityIndicator.frame = CGRect(x: 0, y: 0, width: 46, height: 46)
            activityIndicator.startAnimating()

            strLabel.text = title
            strLabel.font = .systemFont(ofSize: 14, weight: UIFont.Weight.medium)

            switch theme {
            case .dark:
                strLabel.textColor = .white
                activityIndicator.style = .white
            default:
                strLabel.textColor = .gray
                activityIndicator.style = .gray
            }
        }

    }

    func show() {
        self.isHidden = false
    }

    func hide() {
        self.isHidden = true
    }
}

Verwenden:

let progress = ProgressHUD(title: "Authorization", theme: .dark)
[progress].forEach(view.addSubview(_:))
Holofox
quelle
2

Mit automatischer Breite und Themenunterstützung wird auch das Drehen bei Besetzt erkannt (Swift 3-Version)

Verwenden Sie es wie folgt:

var progressView: ProgressView?
override func viewDidAppear(_ animated: Bool) {
    super.viewDidAppear(animated)
    self.progressView = ProgressView(message: "Work in progress!",
                                         theme: .dark,
                                         isModal: true)
}

@IBAction func onPause(_ sender: AnyObject) {
    self.progressView.show()      
}

@IBAction func onResume(_ sender: AnyObject) {
    self.progressView.hide()       
}

ProgressView.swift

import UIKit

class ProgressView: UIView {

    enum Theme {
        case light
        case dark
    }

    var theme: Theme
    var container: UIStackView
    var activityIndicator: UIActivityIndicatorView
    var label: UILabel
    var glass: UIView


    private var message: String
    private var isModal: Bool

    init(message: String, theme: theme, isModal: Bool) {
        // Init
        self.message = message
        self.theme = theme
        self.isModal = isModal

        self.container = UIStackView()
        self.activityIndicator = UIActivityIndicatorView()
        self.label = UILabel()
        self.glass = UIView()

        // Get proper width by text message
        let fontName = self.label.font.fontName
        let fontSize = self.label.font.pointSize
        if let font = UIFont(name: fontName, size: fontSize) {
            let fontAttributes = [NSFontAttributeName: font]
            let size = (message as NSString).size(attributes: fontAttributes)
            super.init(frame: CGRect(x: 0, y: 0, width: size.width + 50, height: 50))
        } else {
            super.init(frame: CGRect(x: 0, y: 0, width: 200, height: 50))
        }

        // Detect rotation
        NotificationCenter.default.addObserver(self, selector: #selector(onRotate), name: NSNotification.Name.UIDeviceOrientationDidChange, object: nil)

        // Style
        self.layer.cornerRadius = 3
        if (self.theme == .dark) {
            self.backgroundColor = .darkGray
        } else {
            self.backgroundColor = .lightGray
        }

        // Label
        if self.theme == .dark {
            self.label.textColor = .white
        }else{
            self.label.textColor = .black
        }
        self.label.text = self.message
        // Container
        self.container.frame = self.frame
        self.container.spacing = 5
        self.container.layoutMargins = UIEdgeInsets(top: 5, left: 5, bottom: 5, right: 5)
        self.container.isLayoutMarginsRelativeArrangement = true
        // Activity indicator
        if (self.theme == .dark) {
            self.activityIndicator = UIActivityIndicatorView(activityIndicatorStyle: .whiteLarge)
            self.activityIndicator.color = .white
        } else {
            self.activityIndicator = UIActivityIndicatorView(activityIndicatorStyle:.whiteLarge)
            self.activityIndicator.color = .black
        }
        self.activityIndicator.startAnimating()
        // Add them to container

        // First glass
        if let superview = UIApplication.shared.keyWindow {
            if (self.isModal) {
                // glass
                self.glass.frame = superview.frame;
                if (self.theme == .dark) {
                    self.glass.backgroundColor = UIColor.black.withAlphaComponent(0.5)
                } else {
                    self.glass.backgroundColor = UIColor.white.withAlphaComponent(0.5)
                }
                superview.addSubview(glass)
            }
        }
        // Then activity indicator and label
        container.addArrangedSubview(self.activityIndicator)
        container.addArrangedSubview(self.label)
        // Last attach it to container (StackView)
        self.addSubview(container)
        if let superview = UIApplication.shared.keyWindow {
            self.center = superview.center
            superview.addSubview(self)
        }
        //Do not show until show() is called
        self.hide()
    }

    required init(coder: NSCoder) {
        self.theme = .dark
        self.Message = "Not set!"
        self.isModal = true
        self.container = UIStackView()
        self.activityIndicator = UIActivityIndicatorView()
        self.label = UILabel()
        self.glass = UIView()
        super.init(coder: coder)!
    }

    func onRotate() {
        if let superview = self.superview {
            self.glass.frame = superview.frame
            self.center = superview.center
//            superview.addSubview(self)
        }
    }

    public func show() {
        self.glass.isHidden = false
        self.isHidden = false
    }

    public func hide() {
        self.glass.isHidden = true
        self.isHidden = true
    }
}
TheCoder
quelle
1

Dieser Code funktioniert in SWIFT 2.0.

Muss eine Variable deklarieren, um UIActivityIndicatorView zu initialisieren

let actInd: UIActivityIndicatorView = UIActivityIndicatorView() 

Geben Sie diesen Code nach der Initialisierung in Ihren Controller ein.

actInd.center = ImageView.center
actInd.activityIndicatorViewStyle = UIActivityIndicatorViewStyle.WhiteLarge
view.addSubview(actInd)
actInd.startAnimating()

Nachdem der Downloadvorgang abgeschlossen ist, wird eine Animation ausgeblendet.

self.actInd.stopAnimating()
Himanshu Moradiya
quelle
1

In Swift 3

Deklarieren Sie die Variablen, die wir verwenden werden

var activityIndicator = UIActivityIndicatorView()
let loadingView = UIView()
let loadingLabel = UILabel()

Legen Sie Beschriftung, Ansicht und Aktivitätsindikator fest

func setLoadingScreen(myMsg : String) {
    let width: CGFloat = 120
    let height: CGFloat = 30
    let x = (self.view.frame.width / 2) - (width / 2)
    let y = (169 / 2) - (height / 2) + 60
    loadingView.frame = CGRect(x: x, y: y, width: width, height: height)
    self.loadingLabel.textColor = UIColor.white
    self.loadingLabel.textAlignment = NSTextAlignment.center
    self.loadingLabel.text = myMsg
    self.loadingLabel.frame = CGRect(x: 0, y: 0, width: 160, height: 30)
    self.loadingLabel.isHidden = false
    self.activityIndicator.activityIndicatorViewStyle = UIActivityIndicatorViewStyle.white
    self.activityIndicator.frame = CGRect(x: 0, y: 0, width: 30, height: 30)
    self.activityIndicator.startAnimating()
    loadingView.addSubview(self.spinner)
    loadingView.addSubview(self.loadingLabel)
    self.view.addSubview(loadingView)
}

Animation starten

@IBAction func start_animation(_ sender: Any) {
    setLoadingScreen(myMsg: "Loading...")
}

Animation stoppen

@IBAction func stop_animation(_ sender: Any) {
    self.spinner.stopAnimating()
    UIApplication.shared.endIgnoringInteractionEvents()
    self.loadingLabel.isHidden = true
}
Mili Shah
quelle
1
import UIKit

class ViewControllerUtils {

    let containerView: UIView = {

        let view = UIView()
        view.translatesAutoresizingMaskIntoConstraints = false
        view.backgroundColor = UIColor(white: 0, alpha: 0.3)
        return view
    }()

    let loadingView: UIView = {

        let view = UIView()
        view.translatesAutoresizingMaskIntoConstraints = false
        view.backgroundColor = UIColor(white: 0, alpha: 0.7)
        view.clipsToBounds = true
        view.layer.cornerRadius = 10
        return view
    }()

    let activityIndicatorView: UIActivityIndicatorView = {

        let aiv = UIActivityIndicatorView()
        aiv.translatesAutoresizingMaskIntoConstraints = false
        aiv.style = UIActivityIndicatorView.Style.whiteLarge
        return aiv
    }()

    let loadingLabel: UILabel = {

        let label = UILabel()
        label.translatesAutoresizingMaskIntoConstraints = false
        label.text = "Loading..."
        label.textAlignment = .center
        label.textColor = .white
        label.font = .systemFont(ofSize: 15, weight: UIFont.Weight.medium)
        return label
    }()

    func showLoader() {

        guard let window = UIApplication.shared.keyWindow else { return }

        window.addSubview(containerView)
        containerView.addSubview(loadingView)
        loadingView.addSubview(activityIndicatorView)
        loadingView.addSubview(loadingLabel)

        containerView.leftAnchor.constraint(equalTo: window.leftAnchor).isActive = true
        containerView.rightAnchor.constraint(equalTo: window.rightAnchor).isActive = true
        containerView.topAnchor.constraint(equalTo: window.topAnchor).isActive = true
        containerView.bottomAnchor.constraint(equalTo: window.bottomAnchor).isActive = true

        loadingView.centerXAnchor.constraint(equalTo: window.centerXAnchor).isActive = true
        loadingView.centerYAnchor.constraint(equalTo: window.centerYAnchor).isActive = true
        loadingView.widthAnchor.constraint(equalToConstant: 120).isActive = true
        loadingView.heightAnchor.constraint(equalToConstant: 120).isActive = true

        activityIndicatorView.centerXAnchor.constraint(equalTo: window.centerXAnchor).isActive = true
        activityIndicatorView.centerYAnchor.constraint(equalTo: window.centerYAnchor).isActive = true
        activityIndicatorView.widthAnchor.constraint(equalToConstant: 60).isActive = true
        activityIndicatorView.heightAnchor.constraint(equalToConstant: 60).isActive = true

        loadingLabel.leftAnchor.constraint(equalTo: loadingView.leftAnchor).isActive = true
        loadingLabel.rightAnchor.constraint(equalTo: loadingView.rightAnchor).isActive = true
        loadingLabel.bottomAnchor.constraint(equalTo: loadingView.bottomAnchor).isActive = true
        loadingLabel.heightAnchor.constraint(equalToConstant: 40).isActive = true

        DispatchQueue.main.async {

            self.activityIndicatorView.startAnimating()
        }
    }

    func hideLoader() {

        DispatchQueue.main.async {

            self.activityIndicatorView.stopAnimating()
            self.activityIndicatorView.removeFromSuperview()
            self.loadingLabel.removeFromSuperview()
            self.loadingView.removeFromSuperview()
            self.containerView.removeFromSuperview()
        }
    }
}

//// In order to show the activity indicator, call the function from your view controller
// let viewControllerUtils = ViewControllerUtils()
// viewControllerUtils.showLoader()

//// In order to hide the activity indicator, call the function from your view controller
// viewControllerUtils.hideLoader()

class ViewControllerUtils2 {

    var container: UIView = UIView()
    var loadingView: UIView = UIView()
    var activityIndicator: UIActivityIndicatorView = UIActivityIndicatorView()
    let loadingLabel = UILabel()

    func showLoader(_ uiView: UIView) {

        container.frame = uiView.frame
        container.center = uiView.center
        container.backgroundColor = UIColor(white: 0, alpha: 0.3)

        loadingView.frame = CGRect(x: 0, y: 0, width: 120, height: 120)
        loadingView.center = uiView.center
        loadingView.backgroundColor = UIColor(white: 0, alpha: 0.7)
        loadingView.clipsToBounds = true
        loadingView.layer.cornerRadius = 10

        activityIndicator.frame = CGRect(x: 0, y: 0, width: 60, height: 60)
        activityIndicator.style = UIActivityIndicatorView.Style.whiteLarge
        activityIndicator.center = CGPoint(x: loadingView.frame.size.width / 2, y: loadingView.frame.size.height / 2)

        loadingLabel.frame = CGRect(x: 0, y: 80, width: 120, height: 40)
        loadingLabel.text = "Loading..."
        loadingLabel.textAlignment = .center
        loadingLabel.textColor = .white
        loadingLabel.font = .systemFont(ofSize: 15, weight: UIFont.Weight.medium)

        uiView.addSubview(container)
        container.addSubview(loadingView)
        loadingView.addSubview(activityIndicator)
        loadingView.addSubview(loadingLabel)

        DispatchQueue.main.async {

            self.activityIndicator.startAnimating()
        }
    }

    func hideLoader() {

        DispatchQueue.main.async {

            self.activityIndicator.stopAnimating()
            self.activityIndicator.removeFromSuperview()
            self.loadingLabel.removeFromSuperview()
            self.loadingView.removeFromSuperview()
            self.container.removeFromSuperview()
        }
    }
}
iAj
quelle
ViewControllerUtils wird für alle View Controller verwendet, wobei wie bei webView ViewControllerUtils2 verwendet wird.
iAj