Ich suche nach einer Online-Liste mit benutzerdefinierten Beschleunigungsfunktionen, die ich mit jQuery verwenden kann.
Ich bin nicht daran interessiert, ein Plugin dafür zu verwenden, noch verwende ich die jQuery-Benutzeroberfläche.
Ich habe unten eine gefunden, die einen schönen kleinen Sprung macht, aber ich suche ein paar andere, nur damit ich einige Optionen haben kann.
Anstelle anderer Funktionen wäre eine kurze Erklärung, wie diese funktioniert und möglicherweise geändert wird, fantastisch. Vielen Dank!
Beispiel:
$.easing.custom = function (x, t, b, c, d) {
var s = 1.70158;
if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
}
EDIT # 1:
Hier ist eine Online-Demo aller Funktionen zur Beschleunigung der jQuery-Benutzeroberfläche. Quellfunktionen von der Benutzeroberfläche werden unten in der richtigen Antwort von Jake veröffentlicht.
http://api.jqueryui.com/easings/
EDIT # 2:
Es stellt sich heraus, dass die oben veröffentlichte Beispiel-Beschleunigungsfunktion genau die gleiche ist wie die "easInOutBack" von jQuery UI.
EDIT # 3:
Hier sind einige weitere eigenständige Lockerungsgleichungen, die kostenlos heruntergeladen werden können ...
Antworten:
Vorausgesetzt, Sie befolgen die BSD-Lizenzbestimmungen, können Sie die gewünschten Beschleunigungsfunktionen direkt aus dem Quellcode der jQuery-Benutzeroberfläche auswählen. Beachten Sie, dass einige dieser Funktionen von anderen Funktionen in der Liste abhängen.
Informationen zum Anzeigen und Vergleichen dieser Beschleunigungsfunktionen in Aktion finden Sie unter: http://api.jqueryui.com/easings/
/* * jQuery Easing v1.3 - http://gsgd.co.uk/sandbox/jquery/easing/ * * Uses the built in easing capabilities added In jQuery 1.1 * to offer multiple easing options * * TERMS OF USE - jQuery Easing * * Open source under the BSD License. * * Copyright 2008 George McGinley Smith * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * Neither the name of the author nor the names of contributors may be used to endorse * or promote products derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */ // t: current time, b: begInnIng value, c: change In value, d: duration $.easing.jswing = $.easing.swing; $.extend($.easing, { def: 'easeOutQuad', swing: function (x, t, b, c, d) { //alert($.easing.default); return $.easing[$.easing.def](x, t, b, c, d); }, easeInQuad: function (x, t, b, c, d) { return c*(t/=d)*t + b; }, easeOutQuad: function (x, t, b, c, d) { return -c *(t/=d)*(t-2) + b; }, easeInOutQuad: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t + b; return -c/2 * ((--t)*(t-2) - 1) + b; }, easeInCubic: function (x, t, b, c, d) { return c*(t/=d)*t*t + b; }, easeOutCubic: function (x, t, b, c, d) { return c*((t=t/d-1)*t*t + 1) + b; }, easeInOutCubic: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t*t + b; return c/2*((t-=2)*t*t + 2) + b; }, easeInQuart: function (x, t, b, c, d) { return c*(t/=d)*t*t*t + b; }, easeOutQuart: function (x, t, b, c, d) { return -c * ((t=t/d-1)*t*t*t - 1) + b; }, easeInOutQuart: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t*t*t + b; return -c/2 * ((t-=2)*t*t*t - 2) + b; }, easeInQuint: function (x, t, b, c, d) { return c*(t/=d)*t*t*t*t + b; }, easeOutQuint: function (x, t, b, c, d) { return c*((t=t/d-1)*t*t*t*t + 1) + b; }, easeInOutQuint: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b; return c/2*((t-=2)*t*t*t*t + 2) + b; }, easeInSine: function (x, t, b, c, d) { return -c * Math.cos(t/d * (Math.PI/2)) + c + b; }, easeOutSine: function (x, t, b, c, d) { return c * Math.sin(t/d * (Math.PI/2)) + b; }, easeInOutSine: function (x, t, b, c, d) { return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b; }, easeInExpo: function (x, t, b, c, d) { return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b; }, easeOutExpo: function (x, t, b, c, d) { return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b; }, easeInOutExpo: function (x, t, b, c, d) { if (t==0) return b; if (t==d) return b+c; if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b; return c/2 * (-Math.pow(2, -10 * --t) + 2) + b; }, easeInCirc: function (x, t, b, c, d) { return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b; }, easeOutCirc: function (x, t, b, c, d) { return c * Math.sqrt(1 - (t=t/d-1)*t) + b; }, easeInOutCirc: function (x, t, b, c, d) { if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b; return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b; }, easeInElastic: function (x, t, b, c, d) { var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3; if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; }, easeOutElastic: function (x, t, b, c, d) { var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3; if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b; }, easeInOutElastic: function (x, t, b, c, d) { var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d/2)==2) return b+c; if (!p) p=d*(.3*1.5); if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b; }, easeInBack: function (x, t, b, c, d, s) { if (s == undefined) s = 1.70158; return c*(t/=d)*t*((s+1)*t - s) + b; }, easeOutBack: function (x, t, b, c, d, s) { if (s == undefined) s = 1.70158; return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b; }, easeInOutBack: function (x, t, b, c, d, s) { if (s == undefined) s = 1.70158; if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b; return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b; }, easeInBounce: function (x, t, b, c, d) { return c - $.easing.easeOutBounce (x, d-t, 0, c, d) + b; }, easeOutBounce: function (x, t, b, c, d) { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b; } else if (t < (2.5/2.75)) { return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b; } else { return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } }, easeInOutBounce: function (x, t, b, c, d) { if (t < d/2) return $.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b; return $.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b; } }); /* * * TERMS OF USE - EASING EQUATIONS * * Open source under the BSD License. * * Copyright 2001 Robert Penner * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * Neither the name of the author nor the names of contributors may be used to endorse * or promote products derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */
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function easeInQuad(x, t, b, c, d) {return c*(t/=d)*t + b;}
.Bei jedem, der einen Packager wie Webpack zum Bündeln von vom Server gerenderten Assets verwendet, ist ein
Error: TypeError: _jquery2.default.extend is not a function
Fehler ( Referenz ) aufgetreten . Ich konnte dies umgehen, indem ichObject.assign()
anstelle von$.extend
:import $ from 'jquery' // Extend jQuery easings with easeOutCubic $.easing = Object.assign({}, $.easing, { easeOutCubic: (x, t, b, c, d) => { return c * ((t = t / d - 1) * t * t + 1) + b }, })
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Verwendung:
$('#clickedDIV').animate({ marginLeft : '90%' },800,'easeInOutExpo');
Fügen Sie das Folgende genau so wie es ist am Ende Ihrer Javascript-Datei ein. Verwenden Sie dann wie oben beschrieben jQueryUI.
jQuery.easing['jswing'] = jQuery.easing['swing']; jQuery.extend( jQuery.easing, { def: 'easeOutQuad', swing: function (x, t, b, c, d) { //alert(jQuery.easing.default); return jQuery.easing[jQuery.easing.def](x, t, b, c, d); }, easeInQuad: function (x, t, b, c, d) { return c*(t/=d)*t + b; }, easeOutQuad: function (x, t, b, c, d) { return -c *(t/=d)*(t-2) + b; }, easeInOutQuad: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t + b; return -c/2 * ((--t)*(t-2) - 1) + b; }, easeInCubic: function (x, t, b, c, d) { return c*(t/=d)*t*t + b; }, easeOutCubic: function (x, t, b, c, d) { return c*((t=t/d-1)*t*t + 1) + b; }, easeInOutCubic: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t*t + b; return c/2*((t-=2)*t*t + 2) + b; }, easeInQuart: function (x, t, b, c, d) { return c*(t/=d)*t*t*t + b; }, easeOutQuart: function (x, t, b, c, d) { return -c * ((t=t/d-1)*t*t*t - 1) + b; }, easeInOutQuart: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t*t*t + b; return -c/2 * ((t-=2)*t*t*t - 2) + b; }, easeInQuint: function (x, t, b, c, d) { return c*(t/=d)*t*t*t*t + b; }, easeOutQuint: function (x, t, b, c, d) { return c*((t=t/d-1)*t*t*t*t + 1) + b; }, easeInOutQuint: function (x, t, b, c, d) { if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b; return c/2*((t-=2)*t*t*t*t + 2) + b; }, easeInSine: function (x, t, b, c, d) { return -c * Math.cos(t/d * (Math.PI/2)) + c + b; }, easeOutSine: function (x, t, b, c, d) { return c * Math.sin(t/d * (Math.PI/2)) + b; }, easeInOutSine: function (x, t, b, c, d) { return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b; }, easeInExpo: function (x, t, b, c, d) { return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b; }, easeOutExpo: function (x, t, b, c, d) { return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b; }, easeInOutExpo: function (x, t, b, c, d) { if (t==0) return b; if (t==d) return b+c; if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b; return c/2 * (-Math.pow(2, -10 * --t) + 2) + b; }, easeInCirc: function (x, t, b, c, d) { return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b; }, easeOutCirc: function (x, t, b, c, d) { return c * Math.sqrt(1 - (t=t/d-1)*t) + b; }, easeInOutCirc: function (x, t, b, c, d) { if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b; return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b; }, easeInElastic: function (x, t, b, c, d) { var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3; if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; }, easeOutElastic: function (x, t, b, c, d) { var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3; if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b; }, easeInOutElastic: function (x, t, b, c, d) { var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d/2)==2) return b+c; if (!p) p=d*(.3*1.5); if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b; }, easeInBack: function (x, t, b, c, d, s) { if (s == undefined) s = 1.70158; return c*(t/=d)*t*((s+1)*t - s) + b; }, easeOutBack: function (x, t, b, c, d, s) { if (s == undefined) s = 1.70158; return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b; }, easeInOutBack: function (x, t, b, c, d, s) { if (s == undefined) s = 1.70158; if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b; return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b; }, easeInBounce: function (x, t, b, c, d) { return c - jQuery.easing.easeOutBounce (x, d-t, 0, c, d) + b; }, easeOutBounce: function (x, t, b, c, d) { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b; } else if (t < (2.5/2.75)) { return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b; } else { return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } }, easeInOutBounce: function (x, t, b, c, d) { if (t < d/2) return jQuery.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b; return jQuery.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b; } });
Quelle:
http://gsgd.co.uk/sandbox/jquery/easing/
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Es gibt das bez-Plugin für jquery ( http://github.com/rdallasgray/bez ), mit dem Sie benutzerdefinierte bezier-Beschleunigungsfunktionen erstellen können.
Wenn Sie mit den 4 Bezier-Parametern herumspielen möchten, finden Sie hier ein Online-Tool, mit dem Sie ganz einfach die gewünschten Parameter abrufen können: http://cubic-bezier.com
Hier ist der Code
/*! * Bez @VERSION * http://github.com/rdallasgray/bez * * A plugin to convert CSS3 cubic-bezier co-ordinates to jQuery-compatible easing functions * * With thanks to Nikolay Nemshilov for clarification on the cubic-bezier maths * See http://st-on-it.blogspot.com/2011/05/calculating-cubic-bezier-function.html * * Copyright @YEAR Robert Dallas Gray. All rights reserved. * Provided under the FreeBSD license: https://github.com/rdallasgray/bez/blob/master/LICENSE.txt */ jQuery.extend({ bez: function(coOrdArray) { var encodedFuncName = "bez_" + jQuery.makeArray(arguments).join("_").replace(/\./g, "p"); if (typeof jQuery.easing[encodedFuncName] !== "function") { var polyBez = function(p1, p2) { var A = [null, null], B = [null, null], C = [null, null], bezCoOrd = function(t, ax) { C[ax] = 3 * p1[ax], B[ax] = 3 * (p2[ax] - p1[ax]) - C[ax], A[ax] = 1 - C[ax] - B[ax]; return t * (C[ax] + t * (B[ax] + t * A[ax])); }, xDeriv = function(t) { return C[0] + t * (2 * B[0] + 3 * A[0] * t); }, xForT = function(t) { var x = t, i = 0, z; while (++i < 14) { z = bezCoOrd(x, 0) - t; if (Math.abs(z) < 1e-3) break; x -= z / xDeriv(x); } return x; }; return function(t) { return bezCoOrd(xForT(t), 1); } }; jQuery.easing[encodedFuncName] = function(x, t, b, c, d) { return c * polyBez([coOrdArray[0], coOrdArray[1]], [coOrdArray[2], coOrdArray[3]])(t/d) + b; } } return encodedFuncName; }});
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(function($){
und mit endet})(jQuery);
.