Unity Decompile IL2CPP
#include <iostream.h>
#include <conio.h>
void main ()
{
int x, y;
cout << "x= ";
cin >> x;
cout << "y= ";
cin >> y;
cout << "x+y= " << x+y << endl;
cout << "x-y= " << x-y << endl;
cout << "x*y= " << x*y << endl;
if (y != 0)
cout << "x/y= " << (float)x/y << endl;
getch ();
}
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