Einheit, wie man etwas in die Zwischenablage kopiert
GUIUtility.systemCopyBuffer = "test";
RyanGar46
GUIUtility.systemCopyBuffer = "test";
using UnityEngine;
public static class ClipboardExtension
{
/// <summary>
/// Puts the string into the Clipboard.
/// </summary>
public static void CopyToClipboard(this string str)
{
GUIUtility.systemCopyBuffer = str;
}
}