Fügen Sie zum Element der Datenstruktur in Haskell Typ hinzu
data FightMove = Punch Int |
Kick Int Float |
Block String
chooseMove :: Int -> FightMove
chooseMove i = if i == 1
then Punch 3
Else if i == 2
then Kick 3 6.5
else Block “Please Protect Me”
Inexpensive Ibis