Pygame -Pin nach oben
#!/usr/bin/python
# -*- coding: utf-8 -*-
from ctypes import windll, Structure, c_long, byref #windows only
class RECT(Structure):
_fields_ = [
('left', c_long),
('top', c_long),
('right', c_long),
('bottom', c_long),
]
def width(self): return self.right - self.left
def height(self): return self.bottom - self.top
def onTop(window):
SetWindowPos = windll.user32.SetWindowPos
GetWindowRect = windll.user32.GetWindowRect
rc = RECT()
GetWindowRect(window, byref(rc))
SetWindowPos(window, -1, rc.left, rc.top, 0, 0, 0x0001)
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