Swift generieren zufällige Zahl
let randomInt = Int.random(in: 0..<6)
let randomDouble = Double.random(in: 2.71828...3.14159)
let randomBool = Bool.random()
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let randomInt = Int.random(in: 0..<6)
let randomDouble = Double.random(in: 2.71828...3.14159)
let randomBool = Bool.random()
let randInt = Int.random(in: 0...100)
// The range can be a closed (a...b) or half open (a..<b) range.