Einheit Image von online herunterladen
void Start(){
StartCoroutine(DownloadImage(url));
}
IEnumerator DownloadImage(string MediaUrl)
{
UnityWebRequest request = UnityWebRequestTexture.GetTexture(MediaUrl);
yield return request.SendWebRequest();
if(request.isNetworkError || request.isHttpError)
Debug.Log(request.error);
else
YourRawImage.texture = ((DownloadHandlerTexture) request.downloadHandler).texture;
}
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