Einheitstemperatur zu Farbe
// if you want to colour an object due to its temperature
Mathf.CorrelatedColorTemperatureToRGB(float Kelvin); // 1000 - 40000K
Starman_x64
// if you want to colour an object due to its temperature
Mathf.CorrelatedColorTemperatureToRGB(float Kelvin); // 1000 - 40000K