Cursorschloss und in Einheit sichtbar
using UnityEngine;
using System.Collections;
public class CursorScript : MonoBehaviour
{
// Use this for initialization
void Start()
{
//Click right mouse button to hide cursor
//Click ESC button to show curser
Cursor.lockState = CursorLockMode.Locked;
}
}
M.Bilal Nawaz